DRAVISS

Command a fleet through 100 waves. You give no orders — your design fights for you.

The same 100 waves for everyone · no dice
Play now
free in your browser · no install
100
Waves
64
Ship designs
8
Hull classes
0
Dice

Pure skill, no luck

Everyone plays the exact same 100 waves, and combat is fully deterministic — a weapon charges each round and fires when ready. No rolls, no randomness. How far you get comes down to what you built and where you put it.

Fleet manifest

Eight hulls, sixty-four designs

ClassBays · Hull
Interceptor
3 · 24
Lancer
4 · 30
Cruiser
4 · 36
Gunship
5 · 36
Sentinel
5 · 36
Artillery
6 · 44
Trident
7 · 50
Leviathan
8 · 60
Field manual

Every weapon has a counter

Weapons — damage · range
Light Cannoncheap and fast — but any defence eats it4×2 · 3
Sluggerignores Armor entirely13 · 3
Beamignores Shield · Armor counts double13 · 3
Rocketone huge shot, once per battle30 · 8
Defence — value
Armorflat cut off every hit — 1 always gets through3
Shieldblocks any hit at or under its threshold, whole10
Repairheals a little every round7/rd
Natureeight doctrines — charge, kite, hold or seize8
The battlefield

Your fleet against the wave

Draviss gameplay — a fleet placed against an incoming wave
WARDENS

Lose a ship that carries a name and a motto and it does not simply vanish. It enters the Graveyard with its record, then returns in your next run as an enemy boss guarding the wave beyond the one where it fell. Every legend you make becomes a wall you have to break.

design place survive upgrade

How far does your design carry you?

Free, right in your browser — phone or desktop.

Play Draviss